- 8 cores finishes 4 instruction before new instruction if fetched ->
8.4 = 32 (warp size)
- can create deadlock (unless Volta / Ampere)
if (...)
1.
else
2.
// reconvergence point
- Slide 11
- reconvergence point after
while loop causes deadlock - waits for all threads to reach after while, not incrementing s
- GPU threads are hardware scheduled
- important = what is happening in a warp at the moment